Table of Contents
TogglePac-Man
- Release Year: 1980
- Developer: Namco
- Units Sold: 400,000
- Global Annual Revenue: approximately $3.5 billion by 1990
- Innovations: Introduced a unique maze-chase gameplay, became a cultural icon and the first major video game mascot.
Space Invaders
- Release Year: 1978
- Developer: Taito
- Units Sold: 360,000
- Global Annual Revenue: approximately $2.7 billion by 1982
- Innovations: Introduced a continuously upgrading enemy attack mode, simple graphics, and loud sound effects.
Street Fighter II
- Release Year: 1991 (Champion Edition)
- Developer: Capcom
- Units Sold: 200,000 (60,000 SF II, 140,000 Champion Edition)
- Global Annual Revenue: approximately $2.31 billion by 1995
- Innovations: Revolutionized the fighting game genre with its combo system and character diversity.
Defender
- Release Year: 1980
- Developer: Williams
- Units Sold: 60,000
- Global Annual Revenue: approximately $1 billion by 1993
- Innovations: Introduced complex gameplay features and sophisticated enemy patterns in a shooter game.
Asteroids
- Release Year: 1979
- Developer: Atari
- Units Sold: 100,000
- Global Annual Revenue: approximately $800 million by 1991
- Innovations: Featured a vector graphic display and non-linear play style, which was innovative for shooting games of its time.