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What is a Capsule Vending Machine

A gashapon machine (also called a capsule toy machine) dispenses random small toys through coin or card payment. The daily revenue is 5000 yuan, with about 10 yuan per person, and approximately 500 people use the machine daily in a big shopping mall. The operating steps are inserting a coin/card, twisting the lid or pressing a button, and collecting the capsule.

Features of Gashapon Machines

Randomness is the most appealing characteristic of a gashapon machine. When you put money into the machine, there is no way to know what prize will come out. This creates fun and makes the machine more attractive to fans. In a large shopping mall, the machine is used by around 500 people every day, each spending an average of 10 yuan, with over half (60%) showing excitement for this randomness. Limited edition capsules can influence the return rate, with an 80% return rate when they appear. Data shows that 70% of players believe randomness makes them more willing to play again.

Gashapon machines sell toys for children, but also charms and accessories for all ages. On average, a gashapon machine has 20 items, each with a stock of 50, resulting in a total of 1000 items. Data from a brand claims that 80% of children choose toy items, and about half of young people like to collect figurines. A 30% sales increase is attributed to variety in product configuration.

Gashapon machine items are inexpensive, generally costing a few yuan to tens of yuan per purchase. The average price of a single product in a large shopping mall is 8 yuan, with a daily sales volume of about 200, resulting in daily revenue of 1600 yuan. The average spend in a theater is 12 yuan, generating a monthly income of 36,000 yuan. Surveys show that 75% of parents buy gashapon for their children two to three times a week, while young people have an average monthly budget of around 50 yuan. Due to the relatively low price, gashapon machines are a popular choice for consumer entertainment.

Usage Steps of Gashapon Machines

The operating procedures of gashapon machines are simple. First, players need to insert coins or swipe a card for payment. In a decent-sized shopping mall, about 500 people use the machine daily, each spending roughly 10 yuan, generating around 5000 yuan in daily revenue. After payment, players turn the handle or press a button, and a capsule pops out from the machine at random. Data shows that 95% of players can complete this in under five seconds, making it a very efficient machine. In a recent survey, 85% of players said the transactions were very smooth and easy to understand, regardless of age.

After retrieving the capsule, players open it through the outlet. Surveys show that 70% of players open the capsule as soon as they receive it. Based on statistics from a particular brand, 400 players open the capsule in real life every day and enjoy the unboxing experience, with 90% feeling happiness or looking forward to it; 80% of 1000 players surveyed said they prefer to open the capsule on sight because the “instant thrill” is stronger.

Many players either display or use the toys or small items they get directly. Data indicates that 40% of players use the items as decorations, such as hanging them on keychains or backpacks; 30% give them as gifts to friends and family, while 30% collect these small items to complete a set. According to statistics from a shopping mall, about 1500 players use gashapon machines every month, with an average monthly expenditure of 60 yuan per person. This user data shows that people are not only entertained by the machines but also find practical applications for gashapon in life.

Practical Uses of Gashapon Machines

Gashapon machines are a great way to kill time. In a large shopping mall, about 500 people use gashapon machines daily, with over 70% of players stating they use them while waiting or resting. For example, in a cinema waiting area, 3000 people use gashapon machines monthly, each spending about 5 minutes, adding value to the business.

Players love the small surprises offered by gashapon machines. Surveys show that 80% of players feel that the randomness of gashapon is a key element, and each experience is like opening a blind box. Brand data shows that up to 350 players use gashapon machines daily because of the excitement of surprises. Some malls and entertainment venues use gashapon machines to increase customer dwell time, with each customer spending 5-10 minutes at the machine, enhancing the overall shopping experience.

Gashapon machines also have a collection and interactive entertainment function. Data shows that up to 30% of players demand limited edition or special toys from gashapon machines, spending about 50 yuan per month. Half of younger respondents said they use gashapon machines with friends, sharing and comparing what they get from the capsules. For instance, on a campus with a gashapon machine, there are over 2000 monthly uses, with 70% of users playing in groups, using the machine as a social game during their free time, enhancing social connections.

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