Setting up an arcade requires choosing a location with a daily foot traffic of 500-1000 people in a commercial area, a budget of $43,478 for decoration, and selecting popular gaming equipment such as Master Sniper to ensure the arcade’s attractiveness and profitability.
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ToggleSite Selection and Decoration Recommendations
When setting up an arcade, consider foot traffic, rental costs, and nearby competition.
Commercial Area: Daily foot traffic of 500-1000 people, rent $14.50-$43.50 per square meter.
Shopping Center: High spending group, an arcade in a large Beijing shopping center has an average monthly income of $28,985, with a 30% return rate.
University Area: Lower rental costs, concentrated student population, suitable for small to medium-sized arcades.
Near Subway Stations: High mobility, suitable for fast-paced arcades.
Site Selection Data Table
Location Type | Foot Traffic (people/day) | Rental Cost (USD/month) | Average Monthly Income (USD) |
---|---|---|---|
Commercial Area | 500-1000 | $14.50-$43.50 per square meter | $28,985+ |
Shopping Center | High | Depends on specific case | $28,985+ |
University Area | High | Low | $21,739+ |
Near Subway Stations | High | Medium | $26,087+ |
The decoration style of the arcade directly affects customer experience and return rate, with the budget accounting for 20%-30% of the total investment.
Unified Style: Match the target audience, such as a stylish, cool style. An arcade in Shanghai had a decoration cost of $72,463, accounting for 25% of the total investment, with a daily foot traffic of 800 people.
Lighting Effects: Independent LED lights enhance the atmosphere, with lighting design costs accounting for 10% of the total decoration cost, increasing customer retention time by 20%.
Flow Design: Optimized flow improves comfort and mobility. An arcade increased customer stay time from 30 minutes to 45 minutes, boosting spending by 15%.
Decoration Data Table
Decoration Project | Proportion of Total Investment (%) | Specific Cost (USD) | Efficiency Indicator |
---|---|---|---|
Unified Style | 25% | $72,463 | Daily foot traffic of 800 people |
Lighting Effects | 10% | $28,985 | Customer retention time increased by 20% |
Flow Design | 15% | $43,478 | Customer stay time increased by 15 minutes, spending increased by 15% |
Market Research and Positioning
When conducting market research, consider the target market’s demographic structure, spending power, and competition. In a city’s arcade game market, young people (18-30 years old) account for 35% of the total population, with an average monthly income of $870-$1,159. City center arcades have a daily foot traffic of 500-1000 people, while suburbs have 200-400 people.
The city center is highly competitive, with 3-5 large arcades. A well-known arcade in the city center has a monthly income of $43,478, accounting for 20% of the market share. The suburbs have less competition, with 1-2 small and medium-sized arcades, with a monthly income of $14,493.
Market Research Data Table
Area | Demographic Structure (18-30 years old) | Average Monthly Income (USD) | Daily Foot Traffic (people) | Number of Arcades | Average Monthly Income (USD) |
---|---|---|---|---|---|
City Center | 35% | $870-$1,159 | 500-1000 | 3-5 | $43,478 |
Suburbs | 20% | $580-$870 | 200-400 | 1-2 | $14,493 |
Positioning Analysis
High-End Market: Target customer group with a monthly income of over $1,159, decoration cost of $115,942, daily spending of $7.25/person, monthly income of $72,463, with a 40% return rate.
Mid-End Market: Target customer group with a monthly income of $725-$1,159, decoration cost of $72,463, daily spending of $4.35/person, monthly income of $43,478, with a 30% return rate.
Positioning Analysis Data Table
Positioning Type | Target Customer Group Monthly Income (USD) | Decoration Cost (USD) | Daily Spending (USD/person) | Monthly Income (USD) | Return Rate (%) |
---|---|---|---|---|---|
High-End | Over $1,159 | $115,942 | $7.25 | $72,463 | 40 |
Mid-End | $725-$1,159 | $72,463 | $4.35 | $43,478 | 30 |
Low-End | $435-$725 | $43,478 | $2.90 | $28,985 | 25 |
Arcade Game Types
Master Sniper: A two-player shooting game where players use automatic rifles to destroy targets on the screen. The game dimensions are W94.88″×D53.55″×H98.43″, with a net weight of 959 lb (435KG).
Shooting Gallery: A multiplayer shooting game that supports 1-4 players simultaneously. The game dimensions are W92.52″×D123.63″×H102.37″.
Shooting Range: An arcade game suitable for single or multiplayer. The game dimensions are W70.87″×D74.8″×H88.59″, with a net weight of 925.94 lb (420 KG).
Thunder Attack: Offers the best arcade shooting experience, allowing players to choose from 200 weapons and shoot in 12 scenarios. The game dimensions are W152×D190×H230 CM, with a net weight of 776.03 lb (352KG).
Top Gun: A skill shooting arcade game that can connect up to 4 machines for competition. The game dimensions are W33.46″×D81.5″×H97.64″, with a net weight of 540.13 lb (245KG).
Arcade Game Types Data Table
Game Name | Game Dimensions (CM) | Net Weight (KG) | Applicable Situation | Game Features |
---|---|---|---|---|
Master Sniper | W241×D136×H250 | 435 | High-energy shooting | Fast-paced, challenging, suitable for single or dual players, realistic shooting experience |
Shooting Gallery | W235×D314×H260 | – | Multiplayer shooting | Supports 1-4 players, real shooting feel, various moving targets, excellent graphics and sound |
Shooting Range | W180×D190×H225 | 420 | Single or multiplayer shooting | Cool gunfight PK mode, display prizes, cutting-edge graphics and sound |
Thunder Attack | W152×D190×H230 | 352 | Battlefield simulation shooting | 200 weapons, 12 scenarios, 55-inch screen, single or dual shooting |
Top Gun | W85×D207×H248 | 245 | Skill shooting and competition | Fast action, intense combat, supports 4 machine connections, ticket/capsule payment function, highly challenging |